Weapons

Rogue Fable 2
In Rogue Fable 2, weapons can be split into three catgories: Melee, Ranged, and Staves.

Melee weapons have infinite uses, but short range, and have the highest base damages. Ranged weapons require ammo, but can be used at a distance, and the most common ranged weapons have middling base damage. Staves have infinite uses and can be used at range, though not as long as ranged weapons, but each type scales with a different skill, and they have lower base damages than melee and ranged weapons.

Every weapon has a base damage, which can be increased with a Scroll of Enchantment, and the damage dealt with a weapon increases with points in a certain skill, depending on the weapon.

Melee Weapons
All melee weapons scale with the Melee skill. The three main types of melee weapons are the Sword, the Handaxe, and the Spear. Each has their own special property that makes them unique.

There are also rare versions of the Sword and the Handaxe, the Inferno Blade and the Storm Chopper, which deal fire and electric damage, respectively.

Note that while some Talents can cause weapons to deal critical damage, this does not work for the weapons that deal elemental damage. Also note that though the in-game text does not mention it, the Inferno Blade has the special property of the Sword, and the Storm Chopper had the special property of the Handaxe.

Ranged Weapons
All ranged weapons scale with the Range skill. Ranged weapons require a clear line to their target.

Staves
Staves are tied to a magic skill, and scale with that skill. Staves of Fire scale with Fire Magic, Staves of Storm scale with Electric Magic, and Staves of Acid scale with Necromancy.